1. Coaches MUST confirm ALL numbers in the book prior to the start of the game. Coaches must have a copy of their roster (printed or digital) at all times at GAMETIME Tourneys events, including player name, number, and date of birth. Games will not start before the scheduled time without the consent of both teams’ head coaches.
2. Two 16-minute stop-time halves. The clock will run in the 2nd half anytime the lead is over 20 points. Once under 20 points, stop time resumes. (14-minute halves for 3rd, 4th, 5th, and 6th).
3. Each team gets 3 timeouts per game (45 seconds). Teams will get ONE timeout in overtime. (Timeouts will NOT carry over)
4. On the 10th foul in each half, the opposing team will shoot 1 and 1. On the 12th and each additional foul, the opposing team will shoot 2 free throws. 2 free throws are shot for a technical foul.
5. In 3rd, 4th and 5th grade (and all divisions labeled elementary), players are allowed to jump over the free-throw line as long as the ball is released from behind the line.
6. 2-minute warm-up period before the game and 2-minute halftime.
7. Any coach or player receiving two technical fouls will be ejected from the game. Any coach ejected from the game must also leave the facility. To be eligible to coach another game that weekend, approval must be granted from the tournament director. Any player ejected from a game will be suspended from playing their next game. All further disciplinary action will be determined by the tournament director.
8. Overtime will be 2 minutes with stop time. After two overtimes, the first team to score 3 points wins the game. In overtime, both teams get ONE timeout (no carryover).
9. Players will be disqualified once they have committed their 5th foul.
10. Girls and Boys will have a 10-second backcourt violation.
11. All girls and 3rd-6th grade boys will use a 28.5 ball. All boy’s 7th grade and older will use a 29.5 ball. If both coaches agree to use a 29.5, Gametime Tourneys will allow this.
12. All defenses and offenses are allowed. Pressing is allowed for all grade levels, although no pressing in any grade level is allowed if the lead is 20 points or greater for the winning team. All trapping defenses are considered a press, either half-court or full-court.
13. When determining the teams who advance to playoffs: In a two-team tie, if the teams have played each other, head-to-head is used. If they have not, the tie-breaker goes to point differential (if also tied in point differential, then points allowed and then points scored). In the case of a three-team tie, point differential is used applied. In the case of a tie determining playoff advancement when only one team has a forfeit victory, point differentials against a common opponent(s) will be used to settle the tie. *Schedule requests cannot be made for bracket play*
14. Players are only allowed to play on one team; however, a player may also play on one additional team as long it is ABOVE their age group WITHIN their program. A player CANNOT play on more than one team in one age group. Gametime Tourneys must be notified in writing prior to Friday before the tournament if a player is playing on multiple teams to be granted this exception.
15. If a team forfeits a game, they CANNOT advance from Pool Play. Additionally, any team who no shows a scheduled pool OR playoff matchup without notifying a Gametime Tourneys site or tournament director in writing will receive a written warning on the first violation of this rule, receive a one week ban on the second violation, and a full season ban on the third violation. This rule is in place to ensure teams have the best possible experience.
16. In the event that a team is scheduled for 4 Pool Games: if the team is playing 3 games on Saturday their third game on Saturday will be considered Exhibition. If the team is scheduled for 2 games on Saturday and 2 games on Sunday, their second game on Sunday will be considered Exhibition.
17. Formal complaints and protests must be submitted in writing.
18. Gametime Tourneys expects all players, coaches, parents, spectators, and staff to act in an appropriate manner. If a situation arises GAMETIME staff may remove a person from the site.
19. It is the home team’s responsibility to provide the book at the scorer’s table only. (Home team is the first team listed on the schedule). If neither team provides a book, the GAMETIME scorekeeper will be used as the official scorer.
20. Teams will be given 2 coach credentials and are required to wear them in order to enter the gym, see the ticket person at each site for coach’s badges. *Site director has the right to remove any nonessential bench personnel*
21. In all other situations, High School rules will be applied.
22. Up to a 15-minute grace period is allowed from the scheduled start time of a game at the Gametime site director’s discretion. Additional time will be allotted if a team is coming from another game at a separate facility. *If a team chooses to start a game with 4 players, they can do so, and the game will still count*
23. In the situation of a physical altercation, any player who leaves the bench to participate is ejected and suspended for the following game. Additionally, if a player initiates or participates in a physical altercation, they are ejected and suspended for the following game. Lastly, in the occasion where a team with multiple players engages in a physical altercation, the team will be suspended for the following game and forfeit the current game.*In the event a game is called in progress due to a physical altercation, the initiating team will forfeit the game*
24. Site director/tournament director will have final discretion in all rulings, including tiebreakers.
*Gametime Tourneys is not responsible for any lost or stolen items at events*